RC Truck and Construction  

Go Back   RC Truck and Construction > RC Truck's General Discussion. > General Discussion

General Discussion A place to post off topic discussions.


Reply
 
Thread Tools Display Modes
  #1  
Old 12-27-2010, 06:49 PM
Heavy Metal Heavy Metal is offline
Green Horn
 
Join Date: Dec 2010
Location: Middletown, DE
Posts: 155
Heavy Metal is on a distinguished road
Default King Hauler Turning Radius

Hi all. Newbie and just did my "welcome" post so getting down to business on some questions now.

My first time operating an RC tractor trailer was a couple days ago. It's a stock King Hauler w/ flatbed trailer and the fun factor did not disappoint. However, my immediate impression is two things in particular are inaccurate about the "simulation experience".

1. The speeds are way too fast relative to the real thing so backing and maneuvering operations are not realistic and were disappointing. Some internet searching confirms this concern - all the serious RC truck guys have geared their trucks down. No questions here as yet. I am kicking around the various ideas (mostly from this site) and will pull the trigger on this mod soon.

2. The turning radius seems to be greater than the real thing (needs to be tighter). It seems like I should be able to make tighter turns and is mostly an issue trying to chase the trailer around turns in reverse (rookie driving skills aside). I suppose I could search the internet to find the actual turning radius for 1:1 tractors w/ same (proportional) wheelbase but I figure someone on here might know the answer straight away. I found a couple posts about mods to MAN and Merc trucks to solve this but those both suggest the KH has tighter, acceptable turn radius. Am I right or wrong on this?

Thanks. Joe
Reply With Quote
  #2  
Old 12-27-2010, 07:01 PM
roadranger's Avatar
roadranger roadranger is offline
White Line Fever
 
Join Date: Sep 2010
Location: Colorado Springs
Posts: 206
roadranger is on a distinguished road
Default Re: King Hauler Turning Radius

Joe, you can mod the steer axle by shaving off part of the knuckles to get a tighter turn radius. Posts I've seen on this were on the old (now dead) Garden forum.
__________________
WILDCAT T&C

Jim B.
Colorado Springs
Reply With Quote
  #3  
Old 12-27-2010, 07:17 PM
aseejr aseejr is offline
Newbie
 
Join Date: Nov 2010
Location: Port Alberni, BC
Posts: 98
aseejr is on a distinguished road
Default Re: King Hauler Turning Radius

Is the steering servo pushing the steering to their mechanical end (binding) points?
Reply With Quote
  #4  
Old 12-27-2010, 08:08 PM
Tamiya Cowboy's Avatar
Tamiya Cowboy Tamiya Cowboy is offline
Big Dawg On The Bone
 
Join Date: Aug 2010
Location: South Dakota
Posts: 2,981
Tamiya Cowboy has a spectacular aura aboutTamiya Cowboy has a spectacular aura aboutTamiya Cowboy has a spectacular aura about
Default Re: King Hauler Turning Radius

I think there is picks on the steering modd in Stepsides big 170" sleeper white truck..
__________________
Paul W. "Tamiya Cowboy"

HI.. My name is Paul.. And.. I.. Have a Cabover Addiction.

RIP FreddyGearDrive 2-12-59/12-19-11 "LET IT EAT"
Like Us on Facebook "Corn Field Mafia"



To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
Reply With Quote
  #5  
Old 12-27-2010, 08:37 PM
Stepside's Avatar
Stepside Stepside is offline
Super Moderator
 
Join Date: Aug 2010
Location: Pittsburgh, PA
Posts: 668
Stepside will become famous soon enough
Default Re: King Hauler Turning Radius

tks Paul, I did take pic:



http://www.rctruckandconstruction.co...read.php?t=238


As for the 4:1 reduction, I am a firm believer in the GD-600 mod. For the money, its un-beatable. I did an RC-4wd unit in my one rig, which is good, but if I had to do one tomorrow, I'd go w/ a GD-600.

http://www.rctruckandconstruction.co...ight=reduction
__________________
"If you build it, they will come"
East Coast Mini Truckers


To view links or images in signatures your post count must be 10 or greater. You currently have 0 posts.
Reply With Quote
  #6  
Old 12-27-2010, 09:25 PM
aseejr aseejr is offline
Newbie
 
Join Date: Nov 2010
Location: Port Alberni, BC
Posts: 98
aseejr is on a distinguished road
Default Re: King Hauler Turning Radius

Guys in here never cease to amaze me. The ingenuity in the builds and mods are endless.

Awesome work guys!!!

Albert
Reply With Quote
  #7  
Old 12-27-2010, 11:44 PM
Heavy Metal Heavy Metal is offline
Green Horn
 
Join Date: Dec 2010
Location: Middletown, DE
Posts: 155
Heavy Metal is on a distinguished road
Default Re: King Hauler Turning Radius

Quote:
Originally Posted by aseejr View Post
Is the steering servo pushing the steering to their mechanical end (binding) points?
aseejr: Yes sir.

Quote:
Originally Posted by Tamiya Cowboy View Post
I think there is picks on the steering modd in Stepsides big 170" sleeper white truck..
TC: Thanks.

Quote:
Originally Posted by Stepside View Post
tks Paul, I did take pic:
http://www.rctruckandconstruction.co...read.php?t=238

As for the 4:1 reduction, I am a firm believer in the GD-600 mod. For the money, its un-beatable. I did an RC-4wd unit in my one rig, which is good, but if I had to do one tomorrow, I'd go w/ a GD-600.

http://www.rctruckandconstruction.co...ight=reduction
Stepside: Nice!! The tie rod with the 45 deg bends each end is the exact idea I had in my head to get clearance from the shock mount on front suspension. I think I'm going to go that route but leave my servo in the front and just trim here and there as needed to get full mechanical clearance.

Glad to hear your thoughts on the GD-600 'cause I ordered one this afternoon. I will post a separate thread soliciting some advice on mounting options for it.

Thanks all!!

Joe
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:22 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.